Hill Fort
506111430Analyzed2v2 RM
·
19d ago on Sep 12, 2026·
21m 35s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 56,014 analysed team-game players on Hill Fort.
ptric90
A
Feudal Age
9:39
vs 10:56
top 12%
Castle Age
15:00
vs 18:30
top 9%
Imperial Age
—
vs 36:06
btm 0%
eAPM
24
vs 28
btm 41%
First military
17:15
vs 18:29
top 40%
▲
Fast Feudal Age at 9:39 — faster than 88% of analysed players on Hill Fort
▲
Fast Castle Age at 15:00 — faster than 91% of analysed players on Hill Fort
▼
Loom never researched — one lost villager costs more
Thoth
B
Feudal Age
10:01
vs 10:56
top 19%
Castle Age
—
vs 18:30
btm 0%
Imperial Age
—
vs 36:06
btm 0%
eAPM
14
vs 28
btm 12%
First military
10:20
vs 18:29
top 6%
▲
Fast Feudal Age at 10:01 — faster than 81% of analysed players on Hill Fort
▼
Low eAPM (14) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▲
Early military at 10:20 (Militia) — earlier than 94% of analysed players on Hill Fort
▼
Town centers idle 3:27 of the first 21:35 — keep villagers queued
fRodos_
C
Feudal Age
10:56
vs 10:56
top 50%
Castle Age
17:42
vs 18:30
top 42%
Imperial Age
—
vs 36:06
btm 0%
eAPM
15
vs 28
btm 14%
First military
16:54
vs 18:29
top 37%
▼
Low eAPM (15) — busier hands win idle time back
lusza
C
Feudal Age
11:02
vs 10:56
btm 46%
Castle Age
19:18
vs 18:30
btm 42%
Imperial Age
—
vs 36:06
btm 0%
eAPM
17
vs 28
btm 19%
First military
20:19
vs 18:29
btm 37%
▼
Low eAPM (17) — busier hands win idle time back