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Arena

509228861Analyzed
4v4 RM · 7d ago on Sep 26, 2026· 53m 41s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Franks · United States
1114
+12
🇬🇹 Aztecs · Guatemala
1109
+12
🇨🇱 Poles · Chile
1082
+13
🇺🇸 Hindustanis · United States
1010
+16
🇨🇱 Mongols · Chile
1044
-14
🇭🇰 Saxons · Hong Kong SAR China
1036
-14
🇲🇽 Hindustanis · Mexico
1035
-14
🇨🇴 Goths · Colombia
961
-11
Player eAPM Actions Feudal Castle Imperial Opening
42 2,259 9:54 14:30 30:34 ⛏ Fast Castle
34 1,833 11:09 15:46 31:59 ⛏ Fast Castle
33 1,763 10:33 17:09 30:35 ⛏ Fast Castle
28 1,519 10:55 14:50 27:42 ⛏ Fast Castle
27 1,442 11:29 15:17 35:55 ⛏ Fast Castle
22 1,177 8:57 16:02 — ⛏ Fast Castle
21 1,114 11:52 16:34 31:06 ⛏ Fast Castle
16 874 10:54 15:28 34:28 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,055 18,700 19,855 3,700 74,310 101,110
28,215 16,215 18,070 3,620 66,120 74,207
25,065 14,625 19,530 2,185 61,405 68,340
26,470 14,675 14,970 2,150 58,265 62,309
25,215 15,345 13,730 2,340 56,630 65,974
26,870 17,505 9,235 2,450 56,060 60,216
18,515 13,580 3,380 2,150 37,625 41,857
10,475 8,330 2,510 2,270 23,585 29,294
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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