AoeStats
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Fortress

509949383Analyzed
4v4 RM · 3d ago on Sep 28, 2026· 38m 39s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇦 Britons · Ukraine
799
+13
🇭🇺 Berbers · Hungary
741
+16
🇳🇱 Bohemians · Netherlands
730
+16
🇩🇪 Slavs · Germany
600
+30
🇺🇸 Franks · United States
786
-19
🇮🇹 Huns · Italy
766
-18
🇪🇨 Danes · Ecuador
734
-17
🇩🇪 Turks · Germany
654
-13
Player eAPM Actions Feudal Castle Imperial Opening
44 1,688 7:08 14:20 30:08 ⛏ Fast Castle
24 920 7:13 14:15 34:33 ⚔ FC into Skirms
22 850 8:02 20:46 — ⛏ Fast Castle
17 662 10:15 17:12 28:38 ⛏ Fast Castle
16 618 11:24 17:26 37:32 ⛏ Fast Castle
14 557 8:12 17:38 37:32 ⛏ Fast Castle
12 482 7:43 15:00 25:07 ⛏ Fast Castle
6 224 9:16 16:45 29:49 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
14,870 9,150 8,060 1,450 33,530 37,207
13,030 9,845 7,085 1,875 31,835 38,600
13,700 10,150 6,570 795 31,215 36,688
9,075 9,650 8,510 2,120 29,355 31,533
10,710 7,350 6,125 2,800 26,985 32,634
12,925 6,685 6,915 200 26,725 34,016
10,050 8,425 2,680 750 21,905 25,057
7,920 4,325 4,070 200 16,515 18,070
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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