Arabia
508543612Analyzed1v1 RM
·
9d ago on Sep 23, 2026·
21m 42s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
JAGR I Makako's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 646,562 analysed 1v1 players on Arabia.
JAGR I Makako
S
Feudal Age
9:20
vs 9:49
top 30%
Castle Age
—
vs 21:49
btm 0%
Imperial Age
—
vs 38:58
btm 0%
eAPM
81
vs 38
top 4%
First military
10:13
vs 10:33
top 43%
▲
Fast Feudal Age at 9:20 — faster than 70% of analysed players on Arabia
▲
High eAPM (81) — top quarter of analysed players
▲
Town centers almost never idle — 0s across the first 21:42
arch.tyrael
B
Feudal Age
8:58
vs 9:49
top 16%
Castle Age
—
vs 21:49
btm 0%
Imperial Age
—
vs 38:58
btm 0%
eAPM
30
vs 38
btm 31%
First military
10:59
vs 10:33
btm 42%
▲
Fast Feudal Age at 8:58 — faster than 84% of analysed players on Arabia
▼
Town centers idle 10:52 of the first 21:42 — keep villagers queued