AoeStats
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Arena

509250017Analyzed
4v4 RM · 7d ago on Sep 26, 2026· 64m 0s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Saracens · Chile
1536
+16
🇨🇱 Malians · Chile
1520
+16
🇨🇱 Khmer · Chile
1457
+19
🇨🇱 Spanish · Chile
1385
+22
🇲🇽 Cumans · Mexico
1693
-25
🇲🇽 Varangians · Mexico
1585
-21
🇨🇴 Teutons · Colombia
1489
-17
🇲🇽 Mongols · Mexico
1330
-10
Player eAPM Actions Feudal Castle Imperial Opening
59 3,760 8:36 26:52 43:58 ⚔ Towers FC
57 3,666 10:40 15:46 34:12 ⛏ Fast Castle
56 3,610 10:25 28:41 — ⚔ Archer Rush
49 3,154 10:30 14:40 28:26 ⛏ Fast Castle
44 2,845 8:02 21:30 53:45 ⛏ Fast Castle
41 2,615 11:18 15:06 27:07 ⛏ Fast Castle
41 2,643 10:35 15:45 32:21 ⚔ FC into Scouts
27 1,702 8:27 24:00 32:20 ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
49,330 40,195 19,000 6,450 114,975 124,896
48,125 41,860 19,745 3,305 113,035 118,177
46,045 29,185 29,290 3,850 108,370 130,201
38,475 38,255 13,460 3,350 93,540 99,361
31,275 11,340 28,855 2,930 74,400 84,159
37,205 15,310 16,265 2,800 71,580 79,134
16,545 19,358 6,910 3,755 46,568 53,154
13,550 17,671 3,910 2,015 37,146 38,552
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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