Four Lakes
508060937Analyzed1v1 RM
·
10d ago on Sep 20, 2026·
49m 48s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
MathLCN
155 units ordered
Pikeman63
Mangudai53
Two-Handed Swordsman25
Long Swordsman6
Trebuchet4
Spearman2
Monk2
First military 22:56 — Spearman
Patchwork
85 units ordered
Elite Skirmisher36
Camel Scout15
Spearman10
Pikeman5
Mameluke5
Battering Ram4
Skirmisher3
Knight3
Man-at-Arms2
Scout Cavalry1
Monk1
First military 17:41 — Skirmisher
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
MathLCN’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
Patchwork’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+12
Camel Rider
+5
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3