Arabia
506699632Analyzed1v1 RM
·
16d ago on Sep 14, 2026·
49m 33s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
MathLCN
179 units ordered
Shotel Warrior99
Arbalester33
Crossbowman30
Trebuchet7
Militia4
Man-at-Arms4
Monk2
First military 9:54 — Militia
DarkDeath
210 units ordered
Cataphract61
Skirmisher48
Pikeman40
Halberdier31
Cavalry Archer16
Spearman8
Trebuchet6
First military 20:03 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
MathLCN’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
DarkDeath’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3