AoeStats
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Baltic

510691328Analyzed
4v4 RM · 1d ago on Oct 2, 2026· 15m 49s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Khmer · Mexico
1793
+12
🇲🇽 Burgundians · Mexico
1780
+12
🇲🇽 Vietnamese · Mexico
1707
+15
🇨🇴 Chinese · Colombia
1620
+18
🇨🇳 Persians · China
1790
-19
🇹🇷 Varangians · Türkiye
1668
-13
🇨🇳 Spanish · China
1658
-13
🇨🇳 Japanese · China
1628
-12
Player eAPM Actions Feudal Castle Imperial Opening
81 1,279 10:36 — — ⛏ Fish Boom into Galleys
63 1,003 10:22 — — ⛏ Fish Boom into Galleys
62 983 12:08 15:44 — ⛏ Fish Boom FC
56 893 11:55 — — ⛏ Fish Boom FC into Fire Galleys
54 852 11:36 — — ⛏ Fish Boom into Galleys FC
42 668 11:04 — — ⛏ Fish Boom FC into Fire Galleys
38 597 9:33 — — ⛏ Fish Boom into Fire Galleys
38 605 12:01 14:51 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
2,900 3,300 685 0 6,885 6,985
2,600 3,231 925 0 6,756 7,281
3,225 2,871 250 200 6,546 6,687
2,425 3,398 640 0 6,463 6,487
2,900 2,663 520 0 6,083 6,514
3,250 2,160 200 200 5,810 5,975
2,500 2,368 430 0 5,298 5,779
2,350 2,349 310 190 5,199 5,711
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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