AoeStats
← Westbergen

Baltic

510784015Analyzed
4v4 RM · 12h ago on Oct 2, 2026· 65m 36s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
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1267
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1193
+18
1185
+18
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1297
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1288
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🇸🇪 Saracens · Sweden
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Player eAPM Actions Feudal Castle Imperial Opening
42 2,749 10:58 26:45 52:12 ⛏ Fish Boom into Galleys FC
41 2,668 13:19 24:32 46:24 ⛏ Fish Boom into Fire Galleys FC
39 2,591 11:52 15:49 31:33 ⛏ Fish Boom FC
31 2,014 12:33 19:29 34:29 ⛏ Fish Boom FC
30 1,939 15:13 30:19 39:06 ⛏ Fish Boom into Galleys FC
25 1,629 11:10 22:01 28:43 ⛏ Fish Boom FC
24 1,575 15:23 19:22 38:02 ⛏ Fast Castle
18 1,189 12:38 17:25 34:56 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
47,830 33,533 37,210 4,300 122,873 132,515
39,810 35,210 36,605 7,490 119,115 140,263
38,180 41,460 23,875 3,075 106,590 121,922
34,445 25,802 18,020 3,870 82,137 93,412
21,820 28,839 18,430 3,825 72,914 86,924
18,630 30,549 15,281 5,405 69,865 92,659
19,240 23,885 16,090 2,050 61,265 66,878
17,050 23,537 10,270 3,000 53,857 60,597
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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