AoeStats
← Westbergen

MegaRandom

510760560Analyzed
4v4 RM · 6h ago on Oct 2, 2026· 62m 45s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Saracens · China
1330
+17
🇨🇳 Huns · China
1278
+19
🇨🇳 Franks · China
1247
+20
🇨🇭 Koreans · Switzerland
1237
+19
🇸🇪 Magyars · Sweden
1506
-26
🇸🇪 Saxons · Sweden
1338
-19
🇸🇪 Ethiopians · Sweden
1326
-18
🇸🇪 Lithuanians · Sweden
1175
-12
Player eAPM Actions Feudal Castle Imperial Opening
62 3,872 11:03 22:24 45:06 ⚔ Scout Rush
56 3,504 12:18 16:16 40:55 ⛏ Fast Castle
43 2,722 11:33 19:06 37:15 ⚔ Scout Rush
39 2,462 14:17 28:03 52:19 ⚔ Archer Rush
35 2,174 12:12 16:43 49:20 ⛏ Fast Castle
34 2,156 10:53 32:15 55:03 ⚔ Tower Rush
23 1,447 12:46 18:22 43:41 ⛏ Fast Castle
19 1,176 11:28 18:21 37:45 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
21,105 31,473 18,630 1,190 72,398 76,452
33,695 18,213 17,890 2,345 72,143 84,838
34,420 15,165 19,435 1,670 70,690 73,655
27,905 19,074 14,015 3,100 64,094 67,323
23,590 8,412 23,805 3,350 59,157 61,942
14,750 24,295 12,735 1,230 53,010 60,153
15,460 20,375 13,945 1,800 51,580 60,036
18,980 15,383 7,015 6,095 47,473 49,925
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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