AoeStats
← Westbergen

Black Forest

510586663Analyzed
4v4 RM · 1d ago on Oct 1, 2026· 66m 33s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇹 Danes · Austria
1195
+15
🇦🇷 Celts · Argentina
1194
+15
🇪🇸 Cumans · Spain
1152
+16
🇹🇼 Britons · Taiwan
1142
+17
🇸🇪 Franks · Sweden
1264
-21
🇸🇪 Ethiopians · Sweden
1175
-16
🇸🇪 Italians · Sweden
1110
-13
🇸🇪 Lithuanians · Sweden
1096
-13
Player eAPM Actions Feudal Castle Imperial Opening
75 4,962 10:59 14:47 29:45 ⛏ Fast Castle
45 2,981 11:24 15:04 29:34 ⛏ Fast Castle
33 2,219 11:39 20:07 35:28 ⛏ Fish Boom FC
31 2,030 11:16 18:36 41:29 ⚔ M@A FC
31 2,042 12:06 19:01 32:43 ⛏ Fast Castle
26 1,746 11:54 15:47 29:13 ⛏ Fish Boom FC
24 1,584 10:12 14:54 31:08 ⛏ Fish Boom FC
21 1,367 11:03 17:07 34:34 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
62,620 37,960 31,540 6,025 138,145 148,113
42,395 55,019 29,785 3,180 130,379 135,131
47,180 40,425 25,480 8,075 121,160 127,872
48,890 34,545 17,425 3,000 103,860 116,283
35,445 21,555 25,040 1,180 83,220 95,736
35,875 26,940 15,075 2,615 80,505 89,977
23,685 29,956 15,745 3,180 72,566 83,228
24,155 23,817 16,380 3,135 67,487 69,695
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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