AoeStats
← Westbergen

Nomad

510169973Analyzed
3v3 RM · 3d ago on Sep 29, 2026· 51m 50s· 6 players
Game mode
Random Map
Map size
210×210
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇭 Magyars · Switzerland
1152
+16
🇨🇭 Italians · Switzerland
1146
+16
🇨🇭 Japanese · Switzerland
1115
+18
🇸🇪 Danes · Sweden
1188
-18
🇸🇪 Dravidians · Sweden
1176
-18
🇸🇪 Lithuanians · Sweden
1098
-14
Player eAPM Actions Feudal Castle Imperial Opening
62 3,220 13:58 18:38 34:34 ⛏ Fish Boom into Fire Galleys FC
52 2,693 13:37 21:35 31:15 ⛏ Fish Boom into Fire Galleys into Galleys
41 2,112 13:02 18:44 33:07 ⛏ Fish Boom FC
32 1,660 14:42 21:43 35:04 ⚔ Fish Boom into Scouts
23 1,213 14:32 24:14 40:42 ⛏ Fish Boom into Galleys FC
19 991 14:47 20:02 36:04 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
21,440 19,855 11,595 6,700 59,590 67,128
17,125 19,300 9,770 4,630 50,825 54,478
12,360 20,108 11,995 2,950 47,413 50,825
18,910 14,285 8,500 2,800 44,495 50,646
16,840 15,401 6,765 930 39,936 40,899
12,535 12,355 6,670 1,055 32,615 34,158
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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