AoeStats
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MegaRandom

508708265Analyzed
4v4 RM · 10d ago on Sep 23, 2026· 40m 48s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Maya · United Kingdom
1033
+16
🇹🇼 Byzantines · Taiwan
1032
+16
🇨🇳 Bohemians · China
1014
+17
🇺🇦 Varangians · Ukraine
936
+20
🇦🇷 Berbers · Argentina
1095
-20
🇨🇦 Poles · Canada
1028
-17
🇦🇷 Byzantines · Argentina
1026
-17
🇧🇷 Britons · Brazil
967
-15
Player eAPM Actions Feudal Castle Imperial Opening
36 1,475 12:40 17:35 35:04 ⛏ Fish Boom FC
33 1,359 11:21 20:05 34:33 ⚔ Scout Rush
29 1,201 12:01 17:47 33:53 ⛏ Fast Castle
23 959 13:34 17:28 — ⛏ Fish Boom FC
21 863 10:57 17:13 30:22 ⛏ Fast Castle
18 743 11:27 20:42 39:54 ⛏ Fish Boom FC
17 677 11:53 17:40 — ⛏ Fast Castle
14 570 13:01 18:44 40:34 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
14,985 13,130 5,685 1,775 35,575 41,740
15,115 7,705 8,345 2,840 34,005 42,085
13,925 10,200 8,170 1,400 33,695 37,648
11,350 11,430 5,290 3,045 31,115 35,246
13,705 10,113 5,860 850 30,528 33,873
11,880 9,159 5,345 2,550 28,934 31,832
13,495 7,459 4,355 1,480 26,789 32,453
8,450 12,400 3,805 1,785 26,440 31,496
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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