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African Clearing

510336980Analyzed
4v4 RM · 3d ago on Sep 30, 2026· 33m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Japanese · Türkiye
1180
+14
🇹🇷 Magyars · Türkiye
1153
+15
🇹🇷 Slavs · Türkiye
1097
+17
🇹🇷 Vietnamese · Türkiye
1071
+18
🇪🇸 Chinese · Spain
1181
-19
🇨🇱 Danes · Chile
1127
-16
🇨🇳 Huns · China
1101
-15
🇺🇸 Mongols · United States
1088
-14
Player eAPM Actions Feudal Castle Imperial Opening
40 1,349 12:09 27:08 — ⚔ Skirms into Archers
40 1,324 12:00 20:03 — ⚔ Scout Rush
31 1,028 13:54 17:58 — ⛏ Fast Castle
29 969 15:39 20:37 — ⚔ FC into Archers
28 937 15:27 22:43 — ⛏ Fast Castle
23 760 13:41 21:56 — ⛏ Fast Castle
20 667 13:40 29:51 —
20 666 12:37 19:48 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
9,375 6,138 2,500 1,050 19,063 20,418
7,790 4,334 2,740 1,500 16,364 17,298
9,040 4,909 1,740 300 15,989 16,101
7,000 5,526 1,770 850 15,146 15,574
6,325 5,753 1,415 950 14,443 17,645
6,545 4,760 1,300 300 12,905 13,383
6,950 4,545 675 340 12,510 15,928
3,650 2,225 250 850 6,975 7,537
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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