AoeStats
← Hackett Geert Kasch

Four Lakes

509176601Analyzed
1v1 RM · 5d ago on Sep 25, 2026· 42m 24s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Spanish · Mexico
1051
+15
🇦🇹 Saxons · Austria
1039
-15

Win probability

Hackett Geert Kasch's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 54,990 analysed 1v1 players on Four Lakes.
Streifenchilli B
Feudal Age 11:36 vs 10:51
btm 29%
Castle Age 18:46 vs 20:09
top 34%
Imperial Age — vs 36:23
btm 0%
eAPM 30 vs 32
btm 47%
First military 19:09 vs 12:45
btm 11%
▼ First military only at 19:09 (Varangian Guard) — later than 89% of analysed players on Four Lakes
▼ Town centers idle 5:36 of the first 18:46 — keep villagers queued
Hackett Geert Kasch C
Feudal Age 10:04 vs 10:51
top 25%
Castle Age 27:51 vs 20:09
btm 3%
Imperial Age — vs 36:23
btm 0%
eAPM 19 vs 32
btm 19%
First military 17:39 vs 12:45
btm 17%
▲ Fast Feudal Age at 10:04 — faster than 75% of analysed players on Four Lakes
▼ Slow Castle Age at 27:51 — slower than 97% of analysed players on Four Lakes
▼ Low eAPM (19) — busier hands win idle time back
▼ Town centers idle 8:51 of the first 27:51 — keep villagers queued
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.