MegaRandom
507670119Analyzed4v4 RM
·
11d ago on Sep 19, 2026·
35m 56s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 145,582 analysed team-game players on MegaRandom.
DAZACO
D
Feudal Age
14:48
vs 11:14
btm 6%
Castle Age
30:24
vs 20:18
btm 3%
Imperial Age
—
vs 37:21
btm 0%
eAPM
14
vs 28
btm 12%
First military
19:17
vs 14:32
btm 23%
▼
Slow Feudal Age at 14:48 — slower than 94% of analysed players on MegaRandom
▼
Slow Castle Age at 30:24 — slower than 97% of analysed players on MegaRandom
▼
Low eAPM (14) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 14:19 of the first 30:24 — keep villagers queued
jordanm708
D
Feudal Age
—
vs 11:14
btm 0%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:21
btm 0%
eAPM
4
vs 28
btm 2%
▼
Low eAPM (4) — busier hands win idle time back
▼
Town centers idle 20:25 of the first 30:00 — keep villagers queued
Goku18996640
D
Feudal Age
14:36
vs 11:14
btm 7%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:21
btm 0%
eAPM
11
vs 28
btm 8%
First military
17:47
vs 14:32
btm 30%
▼
Slow Feudal Age at 14:36 — slower than 93% of analysed players on MegaRandom
▼
Low eAPM (11) — busier hands win idle time back
wubs
D
Feudal Age
11:23
vs 11:14
btm 46%
Castle Age
28:43
vs 20:18
btm 4%
Imperial Age
—
vs 37:21
btm 0%
eAPM
14
vs 28
btm 12%
First military
20:16
vs 14:32
btm 19%
▼
Slow Castle Age at 28:43 — slower than 96% of analysed players on MegaRandom
▼
Low eAPM (14) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 7:47 of the first 28:43 — keep villagers queued
ISpillTheCoffee
C
Feudal Age
10:08
vs 11:14
top 23%
Castle Age
24:08
vs 20:18
btm 19%
Imperial Age
—
vs 37:21
btm 0%
eAPM
13
vs 28
btm 11%
First military
26:17
vs 14:32
btm 6%
▲
Fast Feudal Age at 10:08 — faster than 77% of analysed players on MegaRandom
▼
Slow Castle Age at 24:08 — slower than 81% of analysed players on MegaRandom
▼
Low eAPM (13) — busier hands win idle time back
▼
First military only at 26:17 (Konnik) — later than 94% of analysed players on MegaRandom
TruG-moto
D
Feudal Age
21:12
vs 11:14
btm 0%
Castle Age
31:58
vs 20:18
btm 2%
Imperial Age
—
vs 37:21
btm 0%
eAPM
11
vs 28
btm 8%
First military
29:42
vs 14:32
btm 3%
▼
Slow Feudal Age at 21:12 — slower than 100% of analysed players on MegaRandom
▼
Slow Castle Age at 31:58 — slower than 98% of analysed players on MegaRandom
▼
Low eAPM (11) — busier hands win idle time back
▼
First military only at 29:42 (Fire Galley) — later than 97% of analysed players on MegaRandom
Wota
D
Feudal Age
12:17
vs 11:14
btm 27%
Castle Age
23:45
vs 20:18
btm 21%
Imperial Age
—
vs 37:21
btm 0%
eAPM
16
vs 28
btm 19%
First military
14:18
vs 14:32
top 48%
▼
Slow Castle Age at 23:45 — slower than 79% of analysed players on MegaRandom
▼
Low eAPM (16) — busier hands win idle time back
▲
Town centers almost never idle — 29s across the first 23:45
[CH-FR]Frog
C
Feudal Age
11:04
vs 11:14
top 46%
Castle Age
26:43
vs 20:18
btm 8%
Imperial Age
—
vs 37:21
btm 0%
eAPM
34
vs 28
top 34%
First military
12:14
vs 14:32
top 32%
▼
Slow Castle Age at 26:43 — slower than 92% of analysed players on MegaRandom
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 9:48 of the first 26:43 — keep villagers queued