MegaRandom
509028162Analyzed2v2 RM
·
6d ago on Sep 25, 2026·
53m 10s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
martoons90
79 units ordered
Genoese Crossbowman59
Elite Skirmisher11
Trebuchet5
Mangonel2
Monk2
First military 20:10 — Genoese Crossbowman
Black Douglas
59 units ordered
Cavalry Archer46
Scout Cavalry11
Knight2
First military 20:31 — Cavalry Archer
Banzé
116 units ordered
Knight62
Steppe Lancer16
Cavalier14
Scout Cavalry8
Mangonel7
Monk7
Battering Ram2
First military 12:15 — Scout Cavalry
Sadoc
209 units ordered
Arbalester104
Crossbowman86
Archer15
Trebuchet3
Spearman1
First military 12:47 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
martoons90’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
Black Douglas’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Banzé’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Sadoc’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3