AoeStats
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Arena

510415563Analyzed
4v4 RM · 2d ago on Sep 30, 2026· 40m 14s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Byzantines · Colombia
1335
+14
🇨🇳 Jurchens · China
1249
+18
🇮🇳 Magyars · India
1214
+19
🇦🇷 Malay · Argentina
1172
+21
🇨🇴 Aztecs · Colombia
1347
-20
🇦🇷 Wei · Argentina
1292
-18
🇦🇷 Franks · Argentina
1258
-17
🇦🇷 Danes · Argentina
1254
-17
Player eAPM Actions Feudal Castle Imperial Opening
73 2,942 10:31 14:35 29:25 ⛏ Fast Castle
43 1,726 9:18 22:04 31:36 ⚔ Towers into Archers
41 1,654 11:22 15:26 31:37 ⛏ Fast Castle
40 1,615 9:24 13:41 30:03 ⛏ Fast Castle
32 1,288 9:44 14:42 29:57 ⛏ Fast Castle
30 1,193 9:54 14:36 30:27 ⛏ Fast Castle
25 1,025 10:33 15:13 34:27 ⛏ Fast Castle
21 847 12:41 16:40 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,930 20,459 12,635 1,800 55,824 63,435
23,845 15,165 9,580 2,350 50,940 60,265
22,435 16,220 7,010 1,700 47,365 49,274
18,090 11,840 8,570 2,205 40,705 44,343
15,785 10,460 6,005 1,920 34,170 38,897
14,380 11,760 6,190 1,580 33,910 41,729
15,215 8,075 6,090 310 29,690 32,658
12,835 8,700 3,470 1,820 26,825 28,935
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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