AoeStats
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Arena

510411644Analyzed
4v4 RM · 2d ago on Sep 30, 2026· 38m 24s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Saracens · Mexico
1279
+14
🇨🇳 Jurchens · China
1233
+16
🇨🇴 Byzantines · Colombia
1231
+16
🇮🇹 Goths · Italy
1207
+17
🇺🇸 Bengalis · United States
1302
-19
🇦🇷 Danes · Argentina
1271
-17
🇦🇷 Persians · Argentina
1186
-14
🇫🇷 Hindustanis · France
1174
-13
Player eAPM Actions Feudal Castle Imperial Opening
50 1,918 10:12 14:51 26:24 ⛏ Fast Castle
40 1,544 10:44 15:16 — ⛏ Fast Castle
38 1,463 10:01 14:19 32:00 ⛏ Fast Castle
29 1,129 11:21 14:55 — ⛏ Fast Castle
28 1,084 10:41 14:29 29:29 ⛏ Fast Castle
28 1,063 10:05 15:19 30:10 ⛏ Fast Castle
22 841 11:44 15:45 — ⛏ Fast Castle
21 821 12:51 17:53 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,175 12,561 11,940 2,900 52,576 53,851
22,445 13,040 8,420 2,900 46,805 51,092
18,445 10,818 9,995 2,905 42,163 48,937
15,085 10,025 5,255 2,305 32,670 36,481
11,875 7,980 3,050 200 23,105 23,094
10,555 5,915 3,570 485 20,525 22,574
5,740 6,165 700 2,610 15,215 14,994
7,040 3,655 2,755 850 14,300 16,972
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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