AoeStats
← lothal

Arena

510893078Analyzed
4v4 RM · 12h ago on Oct 3, 2026· 72m 53s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Armenians · United States
671
+15
🇨🇱 Romans · Chile
621
+17
🇨🇿 Persians · Czechia
601
+18
🇵🇪 Spanish · Peru
575
+19
🇲🇽 Danes · Mexico
761
-21
🇳🇨 Burgundians · New Caledonia
702
-19
609
-16
🇺🇸 Byzantines · United States
541
-13
Player eAPM Actions Feudal Castle Imperial Opening
25 1,830 10:56 17:19 32:19 ⛏ Fast Castle
19 1,396 12:28 21:30 35:31 ⚔ Drush FC
19 1,390 11:48 25:10 44:11 ⚔ Scout Rush
17 1,232 15:10 24:56 40:26 ⛏ Fast Castle
16 1,144 10:18 19:22 35:56 ⛏ Fast Castle
10 713 13:12 24:27 35:15 ⚔ FC into Towers
10 742 13:49 27:08 38:06 ⛏ Fast Castle
9 674 8:39 28:02 39:18 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
37,350 18,430 16,745 4,895 77,420 84,352
30,640 19,355 20,525 5,200 75,720 87,704
32,430 23,840 13,610 4,100 73,980 91,873
21,155 28,034 14,375 7,100 70,664 107,715
28,130 27,040 10,475 3,700 69,345 112,083
34,825 12,475 14,420 1,545 63,265 90,053
27,115 11,615 16,900 4,065 59,695 67,275
20,675 14,525 2,535 3,185 40,920 41,041
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.