AoeStats
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Black Forest

510627725Analyzed
4v4 RM · 1d ago on Oct 1, 2026· 54m 43s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Danes · United States
965
+11
🇺🇾 Britons · Uruguay
882
+14
🇦🇷 Franks · Argentina
875
+14
🇨🇱 Teutons · Chile
796
+16
🇩🇪 Lithuanians · Germany
871
-15
🇪🇸 Celts · Spain
861
-15
🇷🇺 Chinese · Russia
820
-13
🇷🇺 Jurchens · Russia
785
-12
Player eAPM Actions Feudal Castle Imperial Opening
27 1,470 17:36 23:26 34:37 ⛏ Fast Castle
22 1,218 9:38 21:11 33:56 ⛏ Fast Castle
21 1,151 12:45 18:34 33:57 ⛏ Fast Castle
19 1,063 14:09 18:26 36:46 ⛏ Fast Castle
14 790 13:01 18:41 34:12 ⛏ Fast Castle
14 747 13:38 21:53 37:46 ⛏ Fast Castle
12 656 12:32 22:34 33:29 ⛏ Fast Castle
12 673 14:55 26:25 35:11 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,045 25,066 17,520 1,840 75,471 83,421
24,480 24,720 20,075 4,710 73,985 83,553
30,125 21,840 12,905 2,850 67,720 82,400
17,850 26,586 15,920 2,200 62,556 71,588
27,170 14,605 15,140 3,985 60,900 65,196
23,445 19,279 11,070 950 54,744 68,572
18,330 17,024 9,320 1,895 46,569 50,223
12,400 18,713 12,045 2,940 46,098 63,619
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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