African Clearing
506961981Analyzed4v4 RM
·
17d ago on Sep 16, 2026·
61m 15s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 244,862 analysed team-game players on African Clearing.
BottleDry
C
Feudal Age
14:14
vs 13:36
btm 33%
Castle Age
24:18
vs 20:31
btm 24%
Imperial Age
45:39
vs 40:26
btm 19%
eAPM
33
vs 30
top 44%
First military
14:07
vs 17:06
top 26%
▼
Slow Castle Age at 24:18 — slower than 76% of analysed players on African Clearing
▼
Slow Imperial Age at 45:39 — slower than 81% of analysed players on African Clearing
▼
Town centers idle 25:21 of the first 24:18 — keep villagers queued
Legolas
D
Feudal Age
14:23
vs 13:36
btm 30%
Castle Age
20:15
vs 20:31
top 48%
Imperial Age
—
vs 40:26
btm 0%
eAPM
13
vs 30
btm 7%
First military
14:48
vs 17:06
top 33%
▼
Low eAPM (13) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 21:46 of the first 20:15 — keep villagers queued
Jan_Rui
D
Feudal Age
16:01
vs 13:36
btm 9%
Castle Age
29:49
vs 20:31
btm 6%
Imperial Age
—
vs 40:26
btm 0%
eAPM
20
vs 30
btm 20%
First military
16:06
vs 17:06
top 43%
▼
Slow Feudal Age at 16:01 — slower than 91% of analysed players on African Clearing
▼
Slow Castle Age at 29:49 — slower than 94% of analysed players on African Clearing
▼
Low eAPM (20) — busier hands win idle time back
▼
Town centers idle 67:26 of the first 29:49 — keep villagers queued
LWwcnm
C
Feudal Age
13:25
vs 13:36
top 45%
Castle Age
24:53
vs 20:31
btm 21%
Imperial Age
42:36
vs 40:26
btm 34%
eAPM
29
vs 30
btm 47%
First military
12:30
vs 17:06
top 9%
▼
Slow Castle Age at 24:53 — slower than 79% of analysed players on African Clearing
▼
Loom after the Feudal click (18:13) — usually safest before it
▲
Early military at 12:30 (Militia) — earlier than 91% of analysed players on African Clearing
▼
Town centers idle 22:36 of the first 24:53 — keep villagers queued
Goob
C
Feudal Age
15:10
vs 13:36
btm 17%
Castle Age
23:18
vs 20:31
btm 30%
Imperial Age
37:28
vs 40:26
top 27%
eAPM
19
vs 30
btm 19%
First military
15:32
vs 17:06
top 39%
▼
Slow Feudal Age at 15:10 — slower than 83% of analysed players on African Clearing
▲
Fast Imperial Age at 37:28 — faster than 73% of analysed players on African Clearing
▼
Low eAPM (19) — busier hands win idle time back
▼
Town centers idle 26:18 of the first 23:18 — keep villagers queued
Richard Nixon
B
Feudal Age
14:49
vs 13:36
btm 22%
Castle Age
25:30
vs 20:31
btm 18%
Imperial Age
39:10
vs 40:26
top 40%
eAPM
46
vs 30
top 14%
First military
17:02
vs 17:06
top 50%
▼
Slow Feudal Age at 14:49 — slower than 78% of analysed players on African Clearing
▼
Slow Castle Age at 25:30 — slower than 82% of analysed players on African Clearing
▲
High eAPM (46) — top quarter of analysed players
▼
Town centers idle 34:08 of the first 25:30 — keep villagers queued
BigFucKingAce
D
Feudal Age
16:44
vs 13:36
btm 6%
Castle Age
30:01
vs 20:31
btm 6%
Imperial Age
—
vs 40:26
btm 0%
eAPM
12
vs 30
btm 6%
First military
34:04
vs 17:06
btm 1%
▼
Slow Feudal Age at 16:44 — slower than 94% of analysed players on African Clearing
▼
Slow Castle Age at 30:01 — slower than 94% of analysed players on African Clearing
▼
Low eAPM (12) — busier hands win idle time back
▼
First military only at 34:04 (Mangonel) — later than 99% of analysed players on African Clearing
▼
Town centers idle 37:41 of the first 30:01 — keep villagers queued
0204isaias
D
Feudal Age
17:24
vs 13:36
btm 4%
Castle Age
27:45
vs 20:31
btm 10%
Imperial Age
46:34
vs 40:26
btm 16%
eAPM
18
vs 30
btm 16%
First military
31:52
vs 17:06
btm 2%
▼
Slow Feudal Age at 17:24 — slower than 96% of analysed players on African Clearing
▼
Slow Castle Age at 27:45 — slower than 90% of analysed players on African Clearing
▼
Slow Imperial Age at 46:34 — slower than 84% of analysed players on African Clearing
▼
Low eAPM (18) — busier hands win idle time back
▼
First military only at 31:52 (Camel Archer) — later than 98% of analysed players on African Clearing
▼
Town centers idle 23:49 of the first 27:45 — keep villagers queued