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African Clearing

506961981Analyzed
4v4 RM · 16d ago on Sep 16, 2026· 61m 15s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Berbers · Peru
955
+16
🇺🇸 Bohemians · United States
950
+17
🇺🇸 Cumans · United States
948
+17
🇮🇹 Bulgarians · Italy
893
+19
🇯🇵 Malians · Japan
993
-18
🇨🇴 Inca · Colombia
988
-18
🇳🇮 Celts · Nicaragua
951
-17
🇺🇸 Italians · United States
923
-16
Player eAPM Actions Feudal Castle Imperial Opening
46 2,830 14:49 25:30 39:10 ⚔ Scout Rush
33 2,019 14:14 24:18 45:39 ⚔ Scout Rush
29 1,781 13:25 24:53 42:36 ⚔ M@A Rush
20 1,227 16:01 29:49 — ⚔ Champis into Towers
19 1,160 15:10 23:18 37:28
18 1,107 17:24 27:45 46:34 ⛏ Fast Castle
13 805 14:23 20:15 —
12 734 16:44 30:01 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,115 15,665 10,685 1,600 55,065 64,069
24,045 9,776 11,710 2,270 47,801 56,562
15,900 18,225 10,555 2,760 47,440 66,711
9,915 18,855 9,270 1,600 39,640 49,515
10,020 8,523 4,445 1,770 24,758 27,359
8,835 7,431 2,390 1,410 20,066 23,137
8,080 8,866 1,560 1,050 19,556 22,675
7,665 5,045 2,170 2,425 17,305 18,804
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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