Nomad
510107458Analyzed2v2 RM
·
3d ago on Sep 29, 2026·
48m 34s·
4 players
Game mode
Random Map
Map size
176×176
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 244,028 analysed team-game players on Nomad.
SHUN
D
Feudal Age
19:19
vs 14:19
btm 3%
Castle Age
32:05
vs 20:58
btm 3%
Imperial Age
41:18
vs 38:40
btm 32%
eAPM
22
vs 27
btm 34%
First military
18:19
vs 17:15
btm 41%
▼
Slow Feudal Age at 19:19 — slower than 97% of analysed players on Nomad
▼
Slow Castle Age at 32:05 — slower than 97% of analysed players on Nomad
▼
Town centers idle 44:16 of the first 32:05 — keep villagers queued
OscarNassir
C
Feudal Age
13:06
vs 14:19
top 17%
Castle Age
32:45
vs 20:58
btm 3%
Imperial Age
44:03
vs 38:40
btm 20%
eAPM
30
vs 27
top 41%
First military
17:13
vs 17:15
top 50%
▲
Fast Feudal Age at 13:06 — faster than 83% of analysed players on Nomad
▼
Slow Castle Age at 32:45 — slower than 97% of analysed players on Nomad
▼
Slow Imperial Age at 44:03 — slower than 80% of analysed players on Nomad
▼
Town centers idle 37:53 of the first 32:45 — keep villagers queued
Shadowsnake
D
Feudal Age
19:14
vs 14:19
btm 3%
Castle Age
—
vs 20:58
btm 0%
Imperial Age
—
vs 38:40
btm 0%
eAPM
10
vs 27
btm 5%
First military
5:01
vs 17:15
top 0%
▼
Slow Feudal Age at 19:14 — slower than 97% of analysed players on Nomad
▼
Low eAPM (10) — busier hands win idle time back
▲
Early military at 5:01 (Militia) — earlier than 100% of analysed players on Nomad
▼
Town centers idle 48:29 of the first 30:00 — keep villagers queued
Crab
C
Feudal Age
16:45
vs 14:19
btm 12%
Castle Age
29:44
vs 20:58
btm 6%
Imperial Age
—
vs 38:40
btm 0%
eAPM
35
vs 27
top 28%
First military
30:54
vs 17:15
btm 2%
▼
Slow Feudal Age at 16:45 — slower than 88% of analysed players on Nomad
▼
Slow Castle Age at 29:44 — slower than 94% of analysed players on Nomad
▼
First military only at 30:54 (Jomsviking) — later than 98% of analysed players on Nomad
▼
Town centers idle 38:50 of the first 29:44 — keep villagers queued