AoeStats
← Citizzen

Arena

509905546Analyzed
4v4 RM · 5d ago on Sep 28, 2026· 48m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Varangians · Taiwan
1094
+15
🇪🇸 Romans · Spain
1077
+15
🇮🇹 Inca · Italy
1059
+16
🇷🇴 Vietnamese · Romania
1032
+17
🇭🇰 Varangians · Hong Kong SAR China
1085
-17
🇭🇰 Poles · Hong Kong SAR China
1070
-16
🇹🇼 Cumans · Taiwan
1053
-15
🇹🇼 Khitans · Taiwan
1048
-15
Player eAPM Actions Feudal Castle Imperial Opening
41 2,000 10:03 21:21 30:04 ⛏ Fast Castle
39 1,895 13:11 17:04 27:22 ⛏ Fast Castle
37 1,791 10:27 14:15 27:51 ⛏ Fast Castle
24 1,153 12:13 17:04 31:33 ⛏ Fast Castle
23 1,116 9:55 15:32 29:21 ⛏ Fast Castle
19 909 10:12 14:05 35:17 ⛏ Fast Castle
18 884 11:33 16:12 29:47 ⛏ Fast Castle
14 674 11:04 15:01 32:27 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
38,395 21,595 15,575 2,450 78,015 84,621
32,045 20,635 15,425 2,300 70,405 76,984
29,745 17,100 15,585 1,675 64,105 74,447
29,240 18,690 11,235 3,075 62,240 63,859
14,825 24,120 14,350 1,800 55,095 57,458
25,705 9,855 9,945 2,250 47,755 59,159
21,925 10,330 10,550 2,950 45,755 61,346
12,145 9,495 5,565 1,200 28,405 29,402
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.