AoeStats
← Хан Крум

Arena

510059839Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 79m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇬 Bulgarians · Bulgaria
1016
+12
🇳🇱 Gurjaras · Netherlands
996
+13
947
+15
🇪🇨 Chinese · Ecuador
933
+15
🇦🇺 Persians · Australia
971
-16
🇹🇼 Danes · Taiwan
914
-13
🇹🇼 Vietnamese · Taiwan
914
-13
🇹🇼 Saracens · Taiwan
905
-13
Player eAPM Actions Feudal Castle Imperial Opening
40 3,165 11:29 15:43 32:10 ⛏ Fast Castle
37 2,952 10:44 15:28 37:33 ⛏ Fast Castle
33 2,594 10:56 17:22 31:48 ⛏ Fast Castle
31 2,451 12:45 19:00 33:45 ⛏ Fast Castle
28 2,211 10:03 15:41 29:14 ⛏ Fast Castle
23 1,805 11:27 15:54 33:32 ⛏ Fast Castle
22 1,750 12:35 16:59 34:18 ⛏ Fast Castle
19 1,520 11:40 15:04 30:48 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
62,935 41,515 29,815 5,895 140,160 143,384
72,820 35,145 21,040 6,065 135,070 140,678
70,155 23,232 33,770 4,490 131,647 159,448
76,450 13,805 20,730 2,975 113,960 124,230
43,990 37,975 10,915 2,480 95,360 103,194
36,615 35,810 4,485 3,545 80,455 89,021
32,005 17,095 13,830 4,170 67,100 74,814
19,475 29,120 12,980 3,550 65,125 70,823
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.