Arabia
505109168Analyzed3v3 RM
·
23d ago on Sep 7, 2026·
28m 18s·
6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
danielcv1112
33 units ordered
Knight23
Scout Cavalry9
Spearman1
First military 10:03 — Spearman
jaimelugu8
0 units ordered
hrad_cz
27 units ordered
Archer11
Skirmisher9
Elite Skirmisher6
Spearman1
First military 13:07 — Archer
misspa
46 units ordered
Archer33
Crossbowman10
Battering Ram3
First military 13:01 — Archer
chesco torres
29 units ordered
Knight26
Scout Cavalry3
First military 13:25 — Scout Cavalry
eltomooo
74 units ordered
Archer64
Crossbowman10
First military 11:54 — Archer
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
danielcv1112’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
hrad_cz’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
misspa’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
chesco torres’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
eltomooo’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3