Arabia
505109168Analyzed3v3 RM
·
24d ago on Sep 7, 2026·
28m 18s·
6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 234,648 analysed team-game players on Arabia.
danielcv1112
B
Feudal Age
9:27
vs 10:18
top 23%
Castle Age
22:31
vs 22:29
btm 49%
Imperial Age
—
vs 39:59
btm 0%
eAPM
27
vs 31
btm 41%
First military
9:41
vs 11:39
top 12%
▲
Fast Feudal Age at 9:27 — faster than 77% of analysed players on Arabia
▲
Early military at 9:41 (Spearman) — earlier than 88% of analysed players on Arabia
jaimelugu8
B
Feudal Age
10:03
vs 10:18
top 43%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:59
btm 0%
eAPM
33
vs 31
top 47%
▼
Town centers idle 5:18 of the first 28:18 — keep villagers queued
hrad_cz
C
Feudal Age
11:03
vs 10:18
btm 31%
Castle Age
22:46
vs 22:29
btm 46%
Imperial Age
—
vs 39:59
btm 0%
eAPM
30
vs 31
btm 47%
First military
12:32
vs 11:39
btm 41%
▲
Town centers almost never idle — 1s across the first 22:46
misspa
C
Feudal Age
11:43
vs 10:18
btm 19%
Castle Age
23:25
vs 22:29
btm 38%
Imperial Age
—
vs 39:59
btm 0%
eAPM
28
vs 31
btm 42%
First military
12:26
vs 11:39
btm 42%
▼
Slow Feudal Age at 11:43 — slower than 81% of analysed players on Arabia
▲
Town centers almost never idle — 0s across the first 23:25
chesco torres
B
Feudal Age
10:14
vs 10:18
top 48%
Castle Age
21:49
vs 22:29
top 42%
Imperial Age
—
vs 39:59
btm 0%
eAPM
21
vs 31
btm 25%
First military
12:55
vs 11:39
btm 38%
▼
Low eAPM (21) — busier hands win idle time back
▲
Town centers almost never idle — 44s across the first 21:49
eltomooo
B
Feudal Age
10:20
vs 10:18
btm 49%
Castle Age
26:08
vs 22:29
btm 14%
Imperial Age
—
vs 39:59
btm 0%
eAPM
44
vs 31
top 25%
First military
11:19
vs 11:39
top 45%
▼
Slow Castle Age at 26:08 — slower than 86% of analysed players on Arabia
▲
High eAPM (44) — top quarter of analysed players
▼
Town centers idle 5:53 of the first 26:08 — keep villagers queued