AoeStats
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Arena

509520096Analyzed
4v4 RM · 6d ago on Sep 27, 2026· 41m 41s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Khmer · United States
1197
+13
🇺🇸 Malay · United States
1175
+14
🇸🇪 Turks · Sweden
1145
+14
🇲🇽 Persians · Mexico
1109
+15
🇺🇾 Teutons · Uruguay
1147
-15
🇯🇵 Khitans · Japan
1123
-14
🇵🇪 Berbers · Peru
1109
-14
🇨🇦 Saxons · Canada
1098
-13
Player eAPM Actions Feudal Castle Imperial Opening
52 2,167 9:51 13:03 25:59 ⛏ Fast Castle
44 1,846 10:21 14:12 27:08 ⛏ Fast Castle
37 1,529 10:09 14:26 29:01 ⛏ Fast Castle
31 1,297 11:55 15:37 21:16 ◆ FC into Fast Imp
23 946 11:10 16:21 35:26 ⛏ Fast Castle
23 957 11:13 17:13 30:13 ⛏ Fast Castle
21 862 9:56 13:54 30:24 ⛏ Fast Castle
20 820 11:01 14:59 33:31 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
38,120 11,370 22,130 850 72,470 76,214
23,080 16,165 17,965 950 58,160 67,022
22,845 14,420 10,295 970 48,530 56,745
23,570 8,440 14,195 400 46,605 52,369
20,195 15,220 6,420 1,950 43,785 46,392
17,400 15,010 5,090 950 38,450 47,195
10,310 10,510 4,080 1,160 26,060 29,750
8,890 6,885 6,725 100 22,600 23,404
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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