AoeStats
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Arena

510336231Analyzed
4v4 RM · 20h ago on Sep 30, 2026· 52m 41s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇻🇳 Slavs · Vietnam
1126
+14
🇦🇹 Goths · Austria
1089
+16
🇮🇳 Varangians · India
1088
+16
🇮🇳 Turks · India
1029
+18
🇧🇷 Bohemians · Brazil
1127
-18
🇮🇹 Khitans · Italy
1122
-18
🇦🇹 Teutons · Austria
1036
-14
🇦🇷 Celts · Argentina
1036
-14
Player eAPM Actions Feudal Castle Imperial Opening
45 2,378 10:37 22:40 42:15
41 2,180 10:53 14:25 30:08 ⛏ Fast Castle
37 1,968 12:46 16:20 22:41 ◆ FC into Fast Imp
31 1,638 9:32 15:44 33:22 ⛏ Fast Castle
26 1,393 11:43 15:21 27:42 ⛏ Fast Castle
22 1,163 11:44 15:39 32:20 ⛏ Fast Castle
20 1,041 11:40 18:15 46:07 ⚔ FC into Skirms
19 994 11:04 17:32 32:45 ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
46,665 11,850 19,680 3,050 81,245 100,800
31,920 17,515 20,430 3,700 73,565 84,983
25,810 21,985 11,030 1,600 60,425 61,825
26,890 11,280 13,615 4,250 56,035 63,223
17,795 9,915 9,200 3,155 40,065 45,004
14,335 14,760 5,620 2,125 36,840 39,015
16,190 10,905 8,730 700 36,525 41,577
7,175 6,775 3,780 630 18,360 19,586
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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