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Black Forest

508904743Analyzed
4v4 RM · 7d ago on Sep 24, 2026· 62m 38s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Persians · United Kingdom
1000
+45
🇮🇳 Italians · India
941
+17
🇮🇩 Turks · Indonesia
920
+18
🇦🇷 Celts · Argentina
880
+19
🇮🇱 Saxons · Israel
1019
-21
🇦🇷 Khmer · Argentina
943
-16
🇸🇰 Burgundians · Slovakia
942
-16
🇦🇷 Koreans · Argentina
941
-29
Player eAPM Actions Feudal Castle Imperial Opening
32 2,031 11:14 26:40 43:56 ⚔ M@A Rush
28 1,737 16:49 29:07 34:19 ◆ FC into Fast Imp
27 1,687 11:37 18:04 31:16 ⛏ Fast Castle
26 1,656 11:42 17:07 33:04 ⛏ Fast Castle
21 1,295 11:25 18:48 37:04 ⛏ Fast Castle
17 1,069 9:56 20:33 37:04 ⚔ Archer Rush
16 1,003 12:24 16:58 57:46 ⛏ Fast Castle
16 1,008 14:45 19:27 27:31 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
34,475 41,865 18,520 1,885 96,745 116,863
37,720 29,625 17,115 2,640 87,100 91,682
30,360 22,016 26,390 2,375 81,141 87,924
31,740 15,460 28,180 3,550 78,930 90,631
33,985 23,210 19,255 2,155 78,605 93,071
38,550 15,825 18,785 5,400 78,560 89,728
18,775 23,715 21,200 2,735 66,425 80,521
13,885 21,041 9,850 1,670 46,446 49,614
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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