AoeStats
← Erickinio

Black Forest

508371829Analyzed
2v2 RM · 10d ago on Sep 22, 2026· 35m 10s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Koreans · Argentina
806
+15
🇦🇷 Celts · Argentina
783
+16
🇷🇺 Bohemians · Russia
843
-18
🇺🇸 Spanish · United States
726
-13
Compared against 331,950 analysed team-game players on Black Forest.
Tricio 12 D
Feudal Age 17:26 vs 12:30
btm 4%
Castle Age 29:40 vs 19:38
btm 4%
Imperial Age — vs 34:30
btm 0%
eAPM 20 vs 23
btm 41%
First military 27:10 vs 22:13
btm 24%
▼ Slow Feudal Age at 17:26 — slower than 96% of analysed players on Black Forest
▼ Slow Castle Age at 29:40 — slower than 96% of analysed players on Black Forest
Erickinio C
Feudal Age 12:13 vs 12:30
top 43%
Castle Age 28:02 vs 19:38
btm 7%
Imperial Age — vs 34:30
btm 0%
eAPM 23 vs 23
top 50%
First military 11:51 vs 22:13
top 6%
▼ Slow Castle Age at 28:02 — slower than 93% of analysed players on Black Forest
▲ Early military at 11:51 (Militia) — earlier than 94% of analysed players on Black Forest
Aramis D
Feudal Age 18:32 vs 12:30
btm 3%
Castle Age 25:30 vs 19:38
btm 13%
Imperial Age — vs 34:30
btm 0%
eAPM 13 vs 23
btm 16%
First military 33:30 vs 22:13
btm 7%
▼ Slow Feudal Age at 18:32 — slower than 97% of analysed players on Black Forest
▼ Slow Castle Age at 25:30 — slower than 87% of analysed players on Black Forest
▼ Low eAPM (13) — busier hands win idle time back
▼ First military only at 33:30 (Mangonel) — later than 93% of analysed players on Black Forest
▼ Town centers idle 8:12 of the first 25:30 — keep villagers queued
X-you D
Feudal Age 12:49 vs 12:30
btm 43%
Castle Age 25:25 vs 19:38
btm 14%
Imperial Age — vs 34:30
btm 0%
eAPM 15 vs 23
btm 22%
First military 25:52 vs 22:13
btm 30%
▼ Slow Castle Age at 25:25 — slower than 86% of analysed players on Black Forest
▼ Low eAPM (15) — busier hands win idle time back
▲ Town centers almost never idle — 10s across the first 25:25
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