Arena
508360229Analyzed3v3 RM
·
10d ago on Sep 22, 2026·
27m 19s·
6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
CaptSquigglyP_IV
0 units ordered
Witen
4 units ordered
Camel Scout4
First military 15:24 — Camel Scout
Erickinio
35 units ordered
Spearman13
Militia11
Man-at-Arms6
Long Swordsman5
First military 9:28 — Militia
OGDaveyDave
8 units ordered
Cavalry Archer8
First military 25:41 — Cavalry Archer
Mayor Goldie Wilson
1 units ordered
Battering Ram1
First military 20:15 — Battering Ram
RealProduceBob
14 units ordered
Spearman7
Scout Cavalry7
First military 17:07 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Witen’s army
and what beats it
beaten by
Spearman
+12
Camel Rider
+5
Erickinio’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
OGDaveyDave’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
Mayor Goldie Wilson’s army
and what beats it
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
RealProduceBob’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9