AoeStats
← ferandres99

Arena

509526994Analyzed
4v4 RM · 3d ago on Sep 27, 2026· 47m 3s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Danes · United States
938
+9
🇺🇸 Italians · United States
927
+10
🇺🇸 Vietnamese · United States
907
+10
🇺🇸 Franks · United States
843
+13
🇺🇸 Persians · United States
833
-13
786
-11
🇲🇽 Britons · Mexico
744
-9
🇨🇳 Huns · China
741
-9
Player eAPM Actions Feudal Castle Imperial Opening
27 1,261 12:02 16:16 41:16 ⛏ Fast Castle
25 1,188 8:58 15:52 32:58 ⛏ Fast Castle
21 985 11:10 14:59 30:23 ⛏ Fast Castle
20 962 11:41 16:28 42:02 ⛏ Fast Castle
18 867 11:21 15:39 32:28 ⛏ Fast Castle
17 781 11:08 16:20 45:24 ⛏ Fast Castle
16 737 10:54 14:55 41:31 ⛏ Fast Castle
13 596 10:39 19:22 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
15,610 17,915 13,440 2,150 49,115 52,930
23,940 11,070 5,565 3,450 44,025 52,683
21,575 9,855 6,545 1,700 39,675 42,019
12,955 16,485 8,230 1,600 39,270 44,908
16,895 10,795 8,460 2,560 38,710 43,030
14,390 7,065 8,670 1,400 31,525 38,979
13,625 11,808 2,685 2,160 30,278 31,568
10,285 8,800 5,185 2,370 26,640 26,816
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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