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Black Forest

510303185Analyzed
4v4 RM · 3d ago on Sep 30, 2026· 55m 26s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Danes · China
1200
+14
🇹🇼 Italians · Taiwan
1187
+15
🇨🇱 Portuguese · Chile
1186
+15
🇹🇼 Japanese · Taiwan
1165
+16
🇹🇼 Gurjaras · Taiwan
1202
-17
🇸🇪 Saracens · Sweden
1167
-15
🇨🇳 Turks · China
1148
-14
🇨🇳 Mongols · China
1144
-14
Player eAPM Actions Feudal Castle Imperial Opening
56 3,132 10:35 14:39 30:55 ⛏ Fish Boom FC
44 2,448 15:15 29:19 43:50 ⛏ Fish Boom FC
40 2,245 12:29 16:36 22:27 ◆ FC into Fast Imp
27 1,512 11:06 16:18 29:23 ⛏ Fast Castle
21 1,177 12:51 18:31 26:01 ◆ FC into Fast Imp
19 1,072 14:29 22:47 — ⛏ Fish Boom FC
18 995 20:41 25:46 41:51 ⛏ Fish Boom FC
17 961 10:59 15:41 39:00 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,955 23,670 26,615 4,325 84,565 101,297
28,800 32,417 17,535 3,680 82,432 85,002
20,860 17,228 8,410 1,035 47,533 57,960
11,850 12,995 8,610 3,025 36,480 42,529
10,695 8,895 3,980 2,630 26,200 31,426
9,910 8,330 1,815 2,730 22,785 23,226
8,235 7,621 1,405 1,105 18,366 20,572
3,800 6,323 4,700 35 14,858 17,463
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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