AoeStats
← 用户1623433

Lombardia

508871063Analyzed
4v4 RM · 9d ago on Sep 24, 2026· 59m 48s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Huns · Spain
1185
+15
🇨🇿 Franks · Czechia
1180
+15
🇩🇪 Lithuanians · Germany
1175
+16
🇪🇸 Khmer · Spain
1155
+16
🇺🇿 Saxons · Uzbekistan
1187
-17
🇹🇼 Turks · Taiwan
1184
-16
🇨🇳 Ethiopians · China
1152
-15
🇨🇳 Huns · China
1133
-14
Player eAPM Actions Feudal Castle Imperial Opening
52 3,102 10:56 17:52 29:59 ⚔ Scout Rush
43 2,571 11:09 15:28 32:06 ⛏ Fast Castle
39 2,334 11:55 16:42 33:31 ⛏ Fast Castle
39 2,312 11:12 15:35 33:23 ⛏ Fast Castle
37 2,222 12:24 17:43 31:26 ⛏ Fast Castle
36 2,133 10:54 20:25 41:52 ⛏ Fast Castle
28 1,672 10:13 20:24 29:58 ⛏ Fast Castle
17 1,044 10:40 17:34 37:26 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
54,855 24,643 27,470 3,340 110,308 115,030
39,685 23,223 23,890 4,720 91,518 104,417
37,495 29,648 18,555 3,445 89,143 104,172
35,680 16,675 26,005 1,285 79,645 91,104
33,245 17,164 18,805 4,890 74,104 96,452
23,860 22,178 19,690 3,855 69,583 97,992
33,730 25,710 6,675 3,200 69,315 80,858
17,210 14,206 7,610 2,985 42,011 48,783
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.