AoeStats
← PiroTrix

Arabia

509781829Analyzed
1v1 RM · 4d ago on Sep 28, 2026· 42m 43s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Varangians · Brazil
665
+15
🇨🇱 Franks · Chile
649
-23

Win probability

PiroTrix's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 647,218 analysed 1v1 players on Arabia.
PiroTrix C
Feudal Age 12:24 vs 9:49
btm 6%
Castle Age 19:00 vs 21:49
top 13%
Imperial Age — vs 38:58
btm 0%
eAPM 12 vs 39
btm 2%
First military 12:46 vs 10:33
btm 24%
▼ Slow Feudal Age at 12:24 — slower than 94% of analysed players on Arabia
▲ Fast Castle Age at 19:00 — faster than 87% of analysed players on Arabia
▼ Low eAPM (12) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
aguinaldofryder B
Feudal Age 10:21 vs 9:49
btm 34%
Castle Age 18:00 vs 21:49
top 9%
Imperial Age — vs 38:58
btm 0%
eAPM 25 vs 39
btm 22%
First military 15:24 vs 10:33
btm 14%
▲ Fast Castle Age at 18:00 — faster than 91% of analysed players on Arabia
▼ Low eAPM (25) — busier hands win idle time back
▼ First military only at 15:24 (Scout Cavalry) — later than 86% of analysed players on Arabia
▲ Town centers almost never idle — 24s across the first 18:00
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