Arabia
509742926Analyzed2v2 RM
·
4d ago on Sep 27, 2026·
23m 27s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 234,394 analysed team-game players on Arabia.
jd58424
B
Feudal Age
10:25
vs 10:18
btm 47%
Castle Age
18:21
vs 22:29
top 13%
Imperial Age
—
vs 39:58
btm 0%
eAPM
26
vs 31
btm 37%
First military
11:24
vs 11:40
top 46%
▲
Fast Castle Age at 18:21 — faster than 87% of analysed players on Arabia
▲
Town centers almost never idle — 6s across the first 18:21
Gwyn
A
Feudal Age
11:17
vs 10:18
btm 26%
Castle Age
14:51
vs 22:29
top 1%
Imperial Age
—
vs 39:58
btm 0%
eAPM
39
vs 31
top 34%
First military
15:11
vs 11:40
btm 26%
▲
Fast Castle Age at 14:51 — faster than 99% of analysed players on Arabia
▼
Loom after the Feudal click (9:08) — usually safest before it
▲
Town centers almost never idle — 1s across the first 14:50
squat
B
Feudal Age
9:48
vs 10:18
top 35%
Castle Age
21:08
vs 22:29
top 33%
Imperial Age
—
vs 39:58
btm 0%
eAPM
19
vs 31
btm 20%
First military
12:07
vs 11:40
btm 45%
▼
Low eAPM (19) — busier hands win idle time back
▼
Town centers idle 4:13 of the first 21:08 — keep villagers queued
PiroTrix
D
Feudal Age
11:54
vs 10:18
btm 16%
Castle Age
23:25
vs 22:29
btm 38%
Imperial Age
—
vs 39:58
btm 0%
eAPM
12
vs 31
btm 6%
First military
16:22
vs 11:40
btm 22%
▼
Slow Feudal Age at 11:54 — slower than 84% of analysed players on Arabia
▼
Low eAPM (12) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more