Arabia
509718440Analyzed2v2 RM
·
3d ago on Sep 27, 2026·
58m 10s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 235,844 analysed team-game players on Arabia.
Iztacoyolt
B
Feudal Age
8:21
vs 10:19
top 1%
Castle Age
23:14
vs 22:29
btm 40%
Imperial Age
42:23
vs 39:59
btm 33%
eAPM
32
vs 31
top 48%
First military
9:39
vs 11:40
top 11%
▲
Fast Feudal Age at 8:21 — faster than 99% of analysed players on Arabia
▲
Early military at 9:39 (Scout Cavalry) — earlier than 89% of analysed players on Arabia
▲
Town centers almost never idle — 10s across the first 23:14
BøM_guabao
B
Feudal Age
9:51
vs 10:19
top 36%
Castle Age
22:08
vs 22:29
top 46%
Imperial Age
—
vs 39:59
btm 0%
eAPM
21
vs 31
btm 25%
First military
12:22
vs 11:40
btm 42%
▼
Low eAPM (21) — busier hands win idle time back
▲
Town centers almost never idle — 2s across the first 22:08
jamigov
C
Feudal Age
10:06
vs 10:19
top 44%
Castle Age
24:20
vs 22:29
btm 28%
Imperial Age
42:47
vs 39:59
btm 30%
eAPM
36
vs 31
top 41%
First military
8:43
vs 11:40
top 5%
▲
Early military at 8:43 (Militia) — earlier than 95% of analysed players on Arabia
DiWiT
B
Feudal Age
8:34
vs 10:19
top 2%
Castle Age
21:56
vs 22:29
top 43%
Imperial Age
46:16
vs 39:59
btm 14%
eAPM
34
vs 31
top 44%
First military
9:29
vs 11:40
top 9%
▲
Fast Feudal Age at 8:34 — faster than 98% of analysed players on Arabia
▼
Slow Imperial Age at 46:16 — slower than 86% of analysed players on Arabia
▲
Early military at 9:29 (Scout Cavalry) — earlier than 91% of analysed players on Arabia
▼
Town centers idle 4:11 of the first 21:56 — keep villagers queued