AoeStats
← Dis

African Clearing

510300086Analyzed
4v4 RM · 3d ago on Sep 30, 2026· 42m 12s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1388
+13
🇷🇺 Armenians · Russia
1320
+16
🇦🇺 Magyars · Australia
1258
+18
🇷🇺 Spanish · Russia
1193
+20
🇭🇰 Vikings · Hong Kong SAR China
1344
-18
🇭🇰 Varangians · Hong Kong SAR China
1316
-17
🇭🇰 Khitans · Hong Kong SAR China
1307
-17
🇭🇰 Vietnamese · Hong Kong SAR China
1268
-15
Player eAPM Actions Feudal Castle Imperial Opening
52 2,209 12:55 17:59 — ⚔ FC into Archers
41 1,738 13:24 22:51 — ⚔ Scout Rush
40 1,691 13:57 17:53 36:41 ⛏ Fast Castle
37 1,569 12:45 19:50 — ⚔ Archer Rush
29 1,230 14:49 22:01 — ⚔ Archer Rush
28 1,200 13:24 27:21 40:38 ⚔ M@A into Skirms
27 1,129 15:41 21:09 38:29 ⛏ Fast Castle
20 847 13:50 19:52 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
17,035 12,424 4,565 3,980 38,004 42,218
11,325 11,511 6,035 3,100 31,971 32,992
10,050 12,143 5,380 585 28,158 31,401
10,640 7,570 3,235 1,825 23,270 24,460
10,000 5,952 3,900 950 20,802 25,175
8,120 8,040 3,570 950 20,680 23,494
9,650 7,680 1,400 1,900 20,630 21,784
6,400 6,709 2,925 1,150 17,184 17,172
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.