AoeStats
← mauriciorua26

Black Forest

511082145Analyzed
4v4 RM · 3h ago on Oct 3, 2026· 42m 29s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Tatars · Türkiye
1145
+14
🇨🇦 Armenians · Canada
1085
+17
🇺🇸 Berbers · United States
1078
+17
🇹🇷 Khmer · Türkiye
1021
+20
🇨🇴 Romans · Colombia
1132
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🇦🇷 Magyars · Argentina
1126
-18
🇦🇷 Turks · Argentina
1096
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🇨🇴 Varangians · Colombia
1053
-15
Player eAPM Actions Feudal Castle Imperial Opening
33 1,413 12:34 16:48 39:28 ⛏ Fast Castle
32 1,366 11:58 15:51 28:37 ⛏ Fast Castle
28 1,210 12:38 16:15 33:54 ⛏ Fast Castle
26 1,106 12:48 18:50 23:08 ◆ FC into Fast Imp
24 1,004 11:19 16:54 32:05 ⛏ Fast Castle
15 656 14:54 18:06 34:14 ⛏ Fast Castle
15 630 13:22 17:22 30:27 ⛏ Fast Castle
13 557 14:17 18:09 29:53 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,715 17,085 8,955 2,250 57,005 67,331
23,715 14,443 9,095 2,400 49,653 57,477
18,005 13,559 6,520 1,615 39,699 43,794
17,535 11,009 6,525 1,600 36,669 44,752
14,245 12,433 6,800 2,375 35,853 42,879
12,550 8,700 6,025 2,050 29,325 34,458
10,935 9,573 7,450 305 28,263 33,299
5,625 7,166 2,850 1,290 16,931 17,937
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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