Arabia
507690197Analyzed2v2 RM
·
14d ago on Sep 19, 2026·
25m 1s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 235,182 analysed team-game players on Arabia.
Sweetcoman
C
Feudal Age
10:25
vs 10:18
btm 47%
Castle Age
24:16
vs 22:29
btm 29%
Imperial Age
—
vs 39:58
btm 0%
eAPM
20
vs 31
btm 22%
First military
10:50
vs 11:39
top 36%
▼
Low eAPM (20) — busier hands win idle time back
Jonas
A
Feudal Age
9:58
vs 10:18
top 40%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:58
btm 0%
eAPM
39
vs 31
top 34%
First military
11:08
vs 11:39
top 42%
▼
Town centers idle 3:32 of the first 25:01 — keep villagers queued
Dobro
A
Feudal Age
10:22
vs 10:18
btm 48%
Castle Age
19:45
vs 22:29
top 20%
Imperial Age
—
vs 39:58
btm 0%
eAPM
36
vs 31
top 41%
First military
11:09
vs 11:39
top 42%
▲
Fast Castle Age at 19:45 — faster than 80% of analysed players on Arabia
fox0503
S
Feudal Age
7:53
vs 10:18
top 0%
Castle Age
19:58
vs 22:29
top 22%
Imperial Age
—
vs 39:58
btm 0%
eAPM
54
vs 31
top 13%
First military
8:44
vs 11:39
top 5%
▲
Fast Feudal Age at 7:53 — faster than 100% of analysed players on Arabia
▲
Fast Castle Age at 19:58 — faster than 78% of analysed players on Arabia
▲
High eAPM (54) — top quarter of analysed players
▼
Loom after the Feudal click (5:44) — usually safest before it
▲
Early military at 8:44 (Scout Cavalry) — earlier than 95% of analysed players on Arabia
▲
Town centers almost never idle — 2s across the first 19:57