Arena
504775801Analyzed2v2 RM
·
24d ago on Sep 6, 2026·
62m 44s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
youteGG_mangoneluser
393 units ordered
Cataphract141
Camel Scout140
Hussar83
Light Cavalry20
Mangonel5
Trebuchet3
Monk1
First military 21:05 — Mangonel
crypto_zhupel
414 units ordered
Hussar286
Militia73
Light Cavalry36
Archer14
Konnik3
Knight2
First military 12:32 — Archer
Mr Ozima
359 units ordered
Paladin159
Throwing Axeman108
Cavalier51
Light Cavalry17
Trebuchet7
Monk4
Petard4
Scorpion3
Mangonel3
Battering Ram2
Capped Ram1
First military 16:38 — Scorpion
LVDB_NicolasRT
284 units ordered
Halberdier116
Heavy Scorpion54
Scorpion26
Siege Ram26
Pikeman19
Mangonel18
Spearman11
Trebuchet6
Battering Ram5
Monk3
First military 16:07 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
youteGG_mangoneluser’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+12
Camel Rider
+5
beaten by
Spearman
+15
Camel Rider
+9
crypto_zhupel’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9
Mr Ozima’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9
LVDB_NicolasRT’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3