Arena
504768549Analyzed2v2 RM
·
24d ago on Sep 6, 2026·
44m 3s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
youteGG_mangoneluser
118 units ordered
Arbalester76
White Feather Guard17
Traction Trebuchet9
Archer7
Crossbowman5
Monk2
Mangonel2
First military 11:27 — Archer
crypto_zhupel
206 units ordered
Halberdier133
Pikeman48
Archer8
Militia6
Konnik5
Battering Ram5
Monk1
First military 11:54 — Archer
JoC-Rui
138 units ordered
Paladin96
Cavalier15
Knight11
Trebuchet5
Mangonel4
Scout Cavalry4
Monk3
First military 16:24 — Mangonel
Rabee-3
79 units ordered
Hussite Wagon30
Cavalier17
Light Cavalry14
Knight11
Trebuchet3
Petard2
Scout Cavalry2
First military 20:00 — Hussite Wagon
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
youteGG_mangoneluser’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
crypto_zhupel’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3
JoC-Rui’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Rabee-3’s army
and what beats it
beaten by
Bombard Cannon
+60
Mangonel
+52
Eagle Scout
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9