AoeStats
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Fortress

508993627Analyzed
4v4 RM · 7d ago on Sep 25, 2026· 50m 18s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Danes · Germany
1000
+14
🇲🇽 Spanish · Mexico
965
+15
🇵🇪 Hindustanis · Peru
926
+17
🇨🇱 Huns · Chile
918
+17
🇺🇸 Ethiopians · United States
1008
-18
🇨🇱 Franks · Chile
945
-16
🇲🇽 Huns · Mexico
936
-15
🇺🇸 Burgundians · United States
892
-14
Player eAPM Actions Feudal Castle Imperial Opening
33 1,650 9:05 13:30 27:43 ⛏ Fast Castle
22 1,128 8:07 11:52 26:02 ⛏ Fast Castle
21 1,073 10:26 17:25 30:17 ⛏ Fast Castle
20 1,004 8:05 16:25 26:53 ⛏ Fast Castle
20 1,027 7:31 14:09 32:28 ⛏ Fast Castle
18 925 8:02 16:38 27:39 ⛏ Fast Castle
15 772 7:43 14:11 27:21 ⛏ Fast Castle
9 449 9:53 19:37 48:21 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
44,825 13,740 35,825 2,925 97,315 109,757
25,245 12,975 17,395 2,030 57,645 59,986
22,525 12,360 14,795 2,925 52,605 61,931
21,970 17,365 7,040 2,130 48,505 53,521
12,725 18,870 14,270 2,100 47,965 63,847
21,175 12,315 12,490 1,670 47,650 55,713
18,640 19,834 8,085 505 47,064 73,111
14,420 7,145 8,835 300 30,700 45,061
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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