African Clearing
505996256Analyzed2v2 RM
·
18d ago on Sep 12, 2026·
21m 48s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 213,944 analysed team-game players on African Clearing.
Mc.KarlyB
A
Feudal Age
13:34
vs 13:36
top 49%
Castle Age
—
vs 20:32
btm 0%
Imperial Age
—
vs 40:29
btm 0%
eAPM
53
vs 30
top 7%
First military
10:10
vs 17:06
top 2%
▲
High eAPM (53) — top quarter of analysed players
▼
Loom never researched — one lost villager costs more
▲
Early military at 10:10 (Militia) — earlier than 98% of analysed players on African Clearing
▼
Town centers idle 25:12 of the first 21:48 — keep villagers queued
scallywag
D
Feudal Age
14:35
vs 13:36
btm 26%
Castle Age
—
vs 20:32
btm 0%
Imperial Age
—
vs 40:29
btm 0%
eAPM
23
vs 30
btm 28%
First military
16:25
vs 17:06
top 45%
▼
Town centers idle 43:51 of the first 21:48 — keep villagers queued
Humansandwich
B
Feudal Age
15:11
vs 13:36
btm 17%
Castle Age
—
vs 20:32
btm 0%
Imperial Age
—
vs 40:29
btm 0%
eAPM
42
vs 30
top 22%
First military
16:05
vs 17:06
top 43%
▼
Slow Feudal Age at 15:11 — slower than 83% of analysed players on African Clearing
▲
High eAPM (42) — top quarter of analysed players
▼
Town centers idle 21:35 of the first 21:48 — keep villagers queued
JBEN52
B
Feudal Age
14:03
vs 13:36
btm 38%
Castle Age
18:21
vs 20:32
top 26%
Imperial Age
—
vs 40:29
btm 0%
eAPM
32
vs 30
top 45%
First military
15:51
vs 17:06
top 41%
▲
Fast Castle Age at 18:21 — faster than 74% of analysed players on African Clearing
▼
Town centers idle 13:40 of the first 18:21 — keep villagers queued