Fortress
508850490Analyzed4v4 RM
·
7d ago on Sep 24, 2026·
66m 8s·
8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 72,670 analysed team-game players on Fortress.
ostiinn
C
Feudal Age
8:30
vs 7:49
btm 24%
Castle Age
13:05
vs 12:34
btm 40%
Imperial Age
27:29
vs 28:24
top 42%
eAPM
20
vs 25
btm 31%
First military
27:57
vs 15:31
btm 3%
▼
Slow Feudal Age at 8:30 — slower than 76% of analysed players on Fortress
▼
First military only at 27:57 (Knight) — later than 97% of analysed players on Fortress
▲
Town centers almost never idle — 21s across the first 13:05
Fulgur
B
Feudal Age
9:32
vs 7:49
btm 7%
Castle Age
17:12
vs 12:34
btm 8%
Imperial Age
22:48
vs 28:24
top 6%
eAPM
34
vs 25
top 27%
First military
10:43
vs 15:31
top 6%
▼
Slow Feudal Age at 9:32 — slower than 93% of analysed players on Fortress
▼
Slow Castle Age at 17:12 — slower than 92% of analysed players on Fortress
▲
Fast Imperial Age at 22:48 — faster than 94% of analysed players on Fortress
▲
Early military at 10:43 (Scout Cavalry) — earlier than 94% of analysed players on Fortress
▲
Town centers almost never idle — 33s across the first 17:12
Pega Menis
D
Feudal Age
10:40
vs 7:49
btm 2%
Castle Age
18:21
vs 12:34
btm 5%
Imperial Age
25:34
vs 28:24
top 22%
eAPM
11
vs 25
btm 8%
First military
18:26
vs 15:31
btm 31%
▼
Slow Feudal Age at 10:40 — slower than 98% of analysed players on Fortress
▼
Slow Castle Age at 18:21 — slower than 95% of analysed players on Fortress
▲
Fast Imperial Age at 25:34 — faster than 78% of analysed players on Fortress
▼
Low eAPM (11) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 6s across the first 18:21
kcfr
C
Feudal Age
7:34
vs 7:49
top 38%
Castle Age
14:34
vs 12:34
btm 22%
Imperial Age
33:52
vs 28:24
btm 15%
eAPM
24
vs 25
btm 47%
First military
24:30
vs 15:31
btm 10%
▼
Slow Castle Age at 14:34 — slower than 78% of analysed players on Fortress
▼
Slow Imperial Age at 33:52 — slower than 85% of analysed players on Fortress
▼
Loom after the Feudal click (21:49) — usually safest before it
▼
First military only at 24:30 (Rattan Archer) — later than 90% of analysed players on Fortress
布丁
D
Feudal Age
9:22
vs 7:49
btm 9%
Castle Age
13:53
vs 12:34
btm 29%
Imperial Age
29:28
vs 28:24
btm 41%
eAPM
18
vs 25
btm 25%
First military
14:42
vs 15:31
top 43%
▼
Slow Feudal Age at 9:22 — slower than 91% of analysed players on Fortress
▼
Low eAPM (18) — busier hands win idle time back
ksffvbh
D
Feudal Age
14:51
vs 7:49
btm 0%
Castle Age
19:41
vs 12:34
btm 3%
Imperial Age
33:19
vs 28:24
btm 17%
eAPM
35
vs 25
top 25%
First military
31:37
vs 15:31
btm 1%
▼
Slow Feudal Age at 14:51 — slower than 100% of analysed players on Fortress
▼
Slow Castle Age at 19:41 — slower than 97% of analysed players on Fortress
▼
Slow Imperial Age at 33:19 — slower than 83% of analysed players on Fortress
▲
High eAPM (35) — top quarter of analysed players
▼
First military only at 31:37 (Scout Cavalry) — later than 99% of analysed players on Fortress
76561199495878758
D
Feudal Age
9:50
vs 7:49
btm 5%
Castle Age
13:48
vs 12:34
btm 30%
Imperial Age
36:40
vs 28:24
btm 7%
eAPM
31
vs 25
top 34%
First military
18:10
vs 15:31
btm 32%
▼
Slow Feudal Age at 9:50 — slower than 95% of analysed players on Fortress
▼
Slow Imperial Age at 36:40 — slower than 93% of analysed players on Fortress
▼
Loom after the Feudal click (15:40) — usually safest before it
▲
Town centers almost never idle — 20s across the first 13:48
andreas
D
Feudal Age
7:56
vs 7:49
btm 45%
Castle Age
15:32
vs 12:34
btm 15%
Imperial Age
31:19
vs 28:24
btm 28%
eAPM
16
vs 25
btm 19%
First military
26:13
vs 15:31
btm 6%
▼
Slow Castle Age at 15:32 — slower than 85% of analysed players on Fortress
▼
Low eAPM (16) — busier hands win idle time back
▼
Loom after the Feudal click (36:55) — usually safest before it
▼
First military only at 26:13 (Woad Raider) — later than 94% of analysed players on Fortress
▲
Town centers almost never idle — 37s across the first 15:32