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Nomad

508674523Analyzed
4v4 RM · 8d ago on Sep 23, 2026· 54m 37s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Turks · China
918
+12
🇨🇳 Varangians · China
915
+12
🇨🇳 Bohemians · China
898
+13
🇨🇳 Britons · China
855
+15
🇩🇪 Franks · Germany
880
-36
🇹🇼 Goths · Taiwan
861
-14
🇪🇸 Malay · Spain
804
-12
🇸🇪 Inca · Sweden
783
-11
Player eAPM Actions Feudal Castle Imperial Opening
43 2,348 15:44 21:08 38:50 ⛏ Fish Boom FC
43 2,343 14:54 21:48 46:32 ⚔ Fish Boom into Towers FC
42 2,271 15:56 20:33 35:07 ⛏ Fish Boom FC
25 1,376 16:50 30:22 — ⚔ Drush into Skirms
25 1,379 15:54 21:41 47:28 ⛏ Fish Boom FC
22 1,203 13:36 24:35 50:36 ⚔ Fish Boom into Champis
17 944 13:35 19:04 32:12 ⛏ Fish Boom FC into Fire Galleys
15 838 17:50 22:05 38:19 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
21,335 19,899 9,330 3,650 54,214 75,612
17,240 17,315 14,550 3,550 52,655 58,715
20,695 13,170 10,570 4,550 48,985 57,647
19,460 11,525 7,030 2,150 40,165 42,775
12,775 18,135 6,035 1,910 38,855 42,526
17,000 10,755 6,890 1,600 36,245 43,511
13,735 10,844 5,010 2,450 32,039 35,036
5,350 5,388 240 1,825 12,803 14,313
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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