AoeStats
← 布丁

Socotra

505425044Analyzed
4v4 RM · 23d ago on Sep 9, 2026· 57m 46s· 8 players
Game mode
Random Map
Map size
148×148
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Goths · Türkiye
827
+14
🇦🇺 Magyars · Australia
826
+14
🇨🇾 Byzantines · Cyprus
772
+16
🇨🇭 Italians · Switzerland
747
+17
🇯🇵 Slavs · Japan
833
-17
🇨🇳 Celts · China
788
-16
🇹🇼 Goths · Taiwan
786
-34
🇨🇳 Burgundians · China
697
-12
Player eAPM Actions Feudal Castle Imperial Opening
32 1,835 11:47 27:43 — ⚔ M@A into Archers
25 1,435 12:38 16:35 29:08 ⛏ Fast Castle
22 1,299 11:48 22:01 33:44
19 1,077 16:01 27:17 42:49 ⚔ Scout Rush
16 897 11:21 26:41 38:37 ⚔ Towers FC
14 807 12:44 24:12 39:02 ⚔ Skirmisher Rush
12 672 12:50 19:48 44:14 ⛏ Fast Castle
12 719 13:52 23:11 34:59 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,645 24,779 23,525 4,100 73,049 77,242
21,080 27,305 8,215 1,000 57,600 62,271
18,430 16,955 13,475 1,000 49,860 64,459
25,720 12,300 9,390 1,925 49,335 53,742
27,495 17,730 2,545 1,350 49,120 53,040
15,415 10,775 8,940 1,400 36,530 37,754
14,765 10,344 2,835 1,200 29,144 33,279
7,290 7,860 3,660 325 19,135 21,903
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.