AoeStats
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Arena

510509571Analyzed
4v4 RM · 19h ago on Oct 1, 2026· 64m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Spanish · Taiwan
894
+13
🇧🇪 Burgundians · Belgium
766
+18
🇨🇴 Goths · Colombia
720
+20
🇺🇸 Mongols · United States
715
+20
898
-20
🇨🇳 Koreans · China
796
-17
792
-17
🇪🇸 Varangians · Spain
791
-17
Player eAPM Actions Feudal Castle Imperial Opening
37 2,364 9:57 17:07 33:26 ⛏ Fast Castle
37 2,383 9:53 18:43 32:17 ⛏ Fast Castle
29 1,852 13:04 20:50 44:23 ⛏ Fast Castle
28 1,794 11:52 18:23 32:52 ⛏ Fast Castle
24 1,522 11:56 16:27 29:08 ⛏ Fast Castle
24 1,526 11:53 19:31 28:45 ⛏ Fast Castle
19 1,232 14:04 17:51 33:27 ⛏ Fast Castle
13 822 11:57 16:40 33:13 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
51,545 22,080 23,575 2,400 99,600 111,311
39,410 17,205 30,005 1,600 88,220 109,838
37,555 33,160 12,610 2,530 85,855 90,153
41,110 17,420 12,865 2,995 74,390 85,709
18,125 22,810 14,520 4,450 59,905 131,158
26,665 15,210 14,850 2,300 59,025 70,414
24,290 14,990 9,625 5,025 53,930 63,900
24,740 17,780 8,100 1,755 52,375 56,448
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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